AI Insights · Timothy · October 2025
Sandbox Games Performance in Estonia Q3 2025
Top sandbox games on the unified platform in Estonia showed varied performance trends in Q3 2025, with notable fluctuations in downloads and revenue.
In the third quarter of 2025, the performance of top sandbox games on the unified platform in Estonia showcased diverse trends in downloads and revenue, according to data from Sensor Tower.
Roblox experienced a decline in weekly revenue, starting at around $9.3K and dropping to approximately $6.1K by the end of September. Weekly downloads fluctuated, peaking at 1.2K in late July and settling at 856 by the end of the quarter.
Block Craft 3D:Building Game saw stable weekly downloads, with a peak of 310 in late August. Revenue varied slightly, ranging from $2 to $37, with notable spikes in mid-July and early September.
Melon Sandbox showed a steady revenue pattern, averaging around $116 each week with a peak of $147 at the end of September. Downloads decreased from 303 in late July to 134 by the quarter's end.
Minecraft: Dream it, Build it! had a consistent weekly download rate, maintaining numbers around 200, with a slight increase in September. Revenue saw a gradual decline from $1.6K in early July to $1.1K by the end of the quarter.
Steal n Catch the Brainrot started with zero revenue until mid-September, when it recorded $20, peaking at $22 the following week. Downloads increased significantly from 9 in mid-July to 368 in late August, before gradually declining to 165.
These insights highlight the dynamic nature of the sandbox gaming market in Estonia. For more detailed analytics, Sensor Tower provides extensive data and insights.